Texture Synthesis Based on Vector Field and Application in Textile and Clothing
DOI:
10.3993/jfbim00140
Journal of Fiber Bioengineering & Informatics, 8 (2015), pp. 433-441.
Published online: 2015-08
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@Article{JFBI-8-433,
author = {Xingpei Zhu, Ruomei Wang and Fan Zhou},
title = {Texture Synthesis Based on Vector Field and Application in Textile and Clothing},
journal = {Journal of Fiber Bioengineering and Informatics},
year = {2015},
volume = {8},
number = {3},
pages = {433--441},
abstract = {Texture is indispensable in image-based rendering. In order to obtain realistic and aesthetic texture, a
simple and effective texture synthesis method based on vector field is presented in this paper. A sufficient
large, progressively-variant, aperiodic texture can be generated from a small texture sample based on
the proposed method. The main contributions in this method are anisometric synthesis and appearance
control. Anisometric synthesis is attained by using an expanded sample structure called the warping
image stack, together with a quadrant searching step and a continuity matching approach. Appearance
control is achieved by associating each partition of the texture to a certain guiding vector, which arranges
the partition to have corresponding local rotation and scaling. The experiments show that our method
can produce textures with natural and flexible effect.},
issn = {2617-8699},
doi = {https://doi.org/10.3993/jfbim00140},
url = {http://global-sci.org/intro/article_detail/jfbi/4724.html}
}
TY - JOUR
T1 - Texture Synthesis Based on Vector Field and Application in Textile and Clothing
AU - Xingpei Zhu, Ruomei Wang & Fan Zhou
JO - Journal of Fiber Bioengineering and Informatics
VL - 3
SP - 433
EP - 441
PY - 2015
DA - 2015/08
SN - 8
DO - http://doi.org/10.3993/jfbim00140
UR - https://global-sci.org/intro/article_detail/jfbi/4724.html
KW - Texture Synthesis
KW - Vector Field
KW - Appearance Control
AB - Texture is indispensable in image-based rendering. In order to obtain realistic and aesthetic texture, a
simple and effective texture synthesis method based on vector field is presented in this paper. A sufficient
large, progressively-variant, aperiodic texture can be generated from a small texture sample based on
the proposed method. The main contributions in this method are anisometric synthesis and appearance
control. Anisometric synthesis is attained by using an expanded sample structure called the warping
image stack, together with a quadrant searching step and a continuity matching approach. Appearance
control is achieved by associating each partition of the texture to a certain guiding vector, which arranges
the partition to have corresponding local rotation and scaling. The experiments show that our method
can produce textures with natural and flexible effect.
Xingpei Zhu, Ruomei Wang and Fan Zhou. (2015). Texture Synthesis Based on Vector Field and Application in Textile and Clothing.
Journal of Fiber Bioengineering and Informatics. 8 (3).
433-441.
doi:10.3993/jfbim00140
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