- Journal Home
- Volume 36 - 2024
- Volume 35 - 2024
- Volume 34 - 2023
- Volume 33 - 2023
- Volume 32 - 2022
- Volume 31 - 2022
- Volume 30 - 2021
- Volume 29 - 2021
- Volume 28 - 2020
- Volume 27 - 2020
- Volume 26 - 2019
- Volume 25 - 2019
- Volume 24 - 2018
- Volume 23 - 2018
- Volume 22 - 2017
- Volume 21 - 2017
- Volume 20 - 2016
- Volume 19 - 2016
- Volume 18 - 2015
- Volume 17 - 2015
- Volume 16 - 2014
- Volume 15 - 2014
- Volume 14 - 2013
- Volume 13 - 2013
- Volume 12 - 2012
- Volume 11 - 2012
- Volume 10 - 2011
- Volume 9 - 2011
- Volume 8 - 2010
- Volume 7 - 2010
- Volume 6 - 2009
- Volume 5 - 2009
- Volume 4 - 2008
- Volume 3 - 2008
- Volume 2 - 2007
- Volume 1 - 2006
Commun. Comput. Phys., 26 (2019), pp. 57-86.
Published online: 2019-02
Cited by
- BibTex
- RIS
- TXT
Improving linked-lists for neighbor finding with the use of tree search algorithms is proposed here, aiming to cope with highly non-uniform resolution simulations employing a meshless method. The new procedure, coined Quadtree Cells Grid, has been implemented in Smoothed Particle Hydrodynamics (SPH). The SPH scheme employed is adaptive, thus allowing for particle refinement in desired regions of the flow. Owing to the wide range of coexisting particle mass levels, standard linked-list neighbor search algorithms become ineffective. Hence, an alternative is found based on the use of hierarchical data structures, using quadtrees (in 2D problems). The present algorithm exploits the advantages of both linked-lists and quadtree methods with the goal of increasing computational efficiency, when dealing with highly non-uniform particle distributions. Test cases involving two distinct flow problems have demonstrated that the computational cost of the current adaptive neighbor finding algorithm scales linearly with the total number of particles, thus retrieving this characteristic of linked-lists in uniform grid search. Nevertheless, the memory usage increased as a result of the more complex data structure.
}, issn = {1991-7120}, doi = {https://doi.org/10.4208/cicp.OA-2018-0158}, url = {http://global-sci.org/intro/article_detail/cicp/13026.html} }Improving linked-lists for neighbor finding with the use of tree search algorithms is proposed here, aiming to cope with highly non-uniform resolution simulations employing a meshless method. The new procedure, coined Quadtree Cells Grid, has been implemented in Smoothed Particle Hydrodynamics (SPH). The SPH scheme employed is adaptive, thus allowing for particle refinement in desired regions of the flow. Owing to the wide range of coexisting particle mass levels, standard linked-list neighbor search algorithms become ineffective. Hence, an alternative is found based on the use of hierarchical data structures, using quadtrees (in 2D problems). The present algorithm exploits the advantages of both linked-lists and quadtree methods with the goal of increasing computational efficiency, when dealing with highly non-uniform particle distributions. Test cases involving two distinct flow problems have demonstrated that the computational cost of the current adaptive neighbor finding algorithm scales linearly with the total number of particles, thus retrieving this characteristic of linked-lists in uniform grid search. Nevertheless, the memory usage increased as a result of the more complex data structure.